learning PLATFORM

Classroom LM - Dev Team

ROLE

UX Designer

COllaborator

Jennifer

YEAR

2025

Project Overview

Faster, efficient, and personalized notetaking with Classroom LM

Competitor Analysis

Problem
of Current Platforms

  • Some allow resource uploading but their knowledge bases are not shareable
  • Current systems: By default reside in the context of the whole world’s knowledge
  • Face difficulty staying grounded and specific to user’s needs

Research

Research Goal: Understand how students and educators interact with classroom resources to identify opportunities for a more focused, collaborative, and context-specific LM experience.

Stakeholders
Higher Education Students
Teachers, Professors, TA
Higher Educational Professional Settings

User Persona

Jaime, 20 Years Old

NYU Student, CS Major

Jamie is a student at NYU. She takes a lot of technical and focused classes, juggling rigorous coursework.

Her study goals:

She wants to understand her class material, especially what her professor is focused on.

Communicate with classmates outside of class and improve her study materials, and be able to get help when stuck on a concept.


Jamie’s Thoughts:


  • I wish my AI would function like my TA”

  • “I wonder if my notes cover all the material”

  • “My friends and I can’t agree on the right answer”

Frustrations/Pain Points:

Material has to be constantly uploaded to LLMs to contextualize class content. Its hard to find relevant information online that applies to course materials. Students dispute the correct answers to problems.

Solution

Key Features

  • Allows organizations to have siloed knowledge bases per classroom
  • Superior use of resources, practical and logistical benefits to shared resources
  • Unlocks great potential for engaging learning, peer interaction, and more

Information Architecture - User Flow Development Proposal

BOOKING PLATFORM

Design Branding & Prototype

Tools:


  1. the idea of large-scale language model (LLM)

  2. Reference the purpose of the application and chatbox

  3. simple logo that is easy to understand


Logo Design: the element of classroom and education

Design & Prototyping

Main Pages:

(Refer to User Flow for details)

  1. Landing Page

  2. Login Page

  3. Join / Create Class

  4. Classroom Homepage

  5. Chatroom

Each classroom page design:

Final Results

Main Goals:

Classroom-Specific AI Assistants


Each classroom has its own Rag-based LLM Assistant trained on its own documents

Collaborative Chats with AI

Along with the single-user chat, students can chat with multiple members and invite the AI to conversation for help, explanations and examples.

Live Site Demo Video